Youth NFL Flag Football Plays and Formations
My Football Plays and Formations (6 vs 6)
PRE-GAME CHECKLIST
Ready for Play will be whistled in. (Demonstrate it)
Coin Toss (Visitors call Light Jerseys)
Players and coaches are permitted to the 5-yard line of each end zone.
24 Second Play Clock, verbal countdown at 10. Show who will have that clock. This is your 1 warning for ‘Delay of Game’, penalty will be enforced once game starts.
Rules ONLY are subject to review by an Official in Charge. JUDGEMENT calls are not.
There is NO INTENTIONAL CONTACT – Rough Play will not be tolerated. Defenders must give free release off the LOS to the offense. 1 warning will be issued, all additional fouls will be unnecessary roughness.
Sportsmanship is of the utmost importance to us.
Coaches' code of conduct and sideline restrictions will be strictly enforced.
You are responsible for your players, assistant coach and parents.
2 unsportsmanlike conducts results in an ejection
RULE HIGHLIGHTS
All passes must be forward and received beyond the line of scrimmage
Only direct handoffs are permitted—NO laterals or pitches anywhere on the field.
The quarterback has seven-second pass clock to get rid of the ball
The quarterback can’t run with the ball unless it was handed off first
Offensive players must steer clear of the rusher and may not get in his/her way.
Any defensive player lined up seven yards off the line of scrimmage is eligible to rush
If the ball is handed off, any defender may rush
Interceptions are returnable (even on extra point attempts)
The ball is dead when it hits the ground, the offensive player’s flag is pulled from their belt, the ball-carrier steps out of bounds, or the ball-carrier’s body—outside of their hands or feet—touches the ground
All offensive flag football penalties result in a loss of down and yardage
All defensive flag football penalties result in an automatic first down and some are associated with yardage.
Ball is spotted where the foot is when the flag is pulled JUDGEMENT CALL
3 downs to cross midfield. Once across mid-field the offense gets 3 downs to score
Rusher “jumps the snap” and crosses the 7-yard mark, prior to the snap, that rusher is ineligible to re-set and rush on that play.
CLOCK
20 minute halves / 40 minute game (5 vs. 5) Rosters 10 and below
22 minute halves / 44 minute game (6 vs. 6) Roasts 10 and up
Stop Clock at 2 minutes each half
2 Timeout per half
1 minute Half-time
Flag Pulling
Throwing Drills
Snapping the Football
Football Agility
Quarterback
Running Back